﻿capital = 111

oob = "tabrasa_1936FIN"


### VARS ###

# FINNISH ARMY NS
set_variable = { FIN_finnish_army_experience_gain_army_factor = 0.05 }
set_variable = { FIN_finnish_army_land_reinforce_rate = 0.05 }
set_variable = { FIN_finnish_army_acclimatization_cold_climate_gain_factor = 0.05 }
set_variable = { FIN_finnish_army_army_spirit_category_type_cost_factor = -0.1 }
set_variable = { FIN_finnish_army_max_dig_in_factor = 0 }
set_variable = { FIN_finnish_army_dig_in_speed_factor = 0 }
set_variable = { FIN_finnish_army_training_time_factor = 0 }
set_variable = { FIN_finnish_army_mobilization_speed = 0 }
set_variable = { FIN_finnish_army_conscription_factor = 0 }
set_variable = { FIN_finnish_army_cas_damage_reduction = 0 }
set_variable = { FIN_finnish_army_winter_attrition_factor = 0 }
set_variable = { FIN_finnish_army_army_org_factor = 0 }
set_variable = { FIN_finnish_army_special_forces_cap = 0 }
set_variable = { FIN_finnish_army_breakthrough_factor = 0 }
set_variable = { FIN_finnish_army_special_forces_out_of_supply_factor = 0 }
set_variable = { FIN_finnish_army_equipment_capture_factor = 0 }
set_variable = { FIN_finnish_army_equipment_conversion_speed = 0 }
set_variable = { FIN_finnish_army_production_lack_of_resource_penalty_factor = 0 }
set_variable = { FIN_finnish_army_supply_combat_penalties_on_core_factor = 0 }
set_variable = { FIN_finnish_army_org_loss_when_moving = 0 }
set_variable = { FIN_finnish_army_recon_factor_while_entrenched = 0 }
set_variable = { FIN_finnish_army_army_attack_speed_factor = 0 }
set_variable = { FIN_finnish_army_intel_from_combat_factor = 0 }
set_variable = { FIN_finnish_army_initiative_factor = 0 }
set_variable = { FIN_finnish_army_modifier_army_sub_unit_long_range_patrol_support_attack_factor = 0 }
set_variable = { FIN_finnish_army_modifier_army_sub_unit_long_range_patrol_support_defence_factor = 0 }

# FINNISH AIRFORCE NS
set_variable = { FIN_finnish_airforce_experience_gain_air_factor = 0.05 }
set_variable = { FIN_finnish_airforce_air_weather_penalty = -0.05 }
set_variable = { FIN_finnish_airforce_air_untrained_pilots_penalty_factor = -0.2 }
set_variable = { FIN_finnish_airforce_air_spirit_category_type_cost_factor = -0.1 }
set_variable = { FIN_finnish_airforce_air_ace_generation_chance_factor = 0 }
set_variable = { FIN_finnish_airforce_air_home_defence_factor = 0 }
set_variable = { FIN_finnish_airforce_ace_effectiveness_factor = 0 }
set_variable = { FIN_finnish_airforce_air_mission_efficiency = 0 }
set_variable = { FIN_finnish_airforce_naval_strike_targetting_factor = 0 }
set_variable = { FIN_finnish_airforce_air_cas_efficiency = 0 }
#set_variable = { FIN_finnish_airforce_air_superiority_efficiency = 0 }

#FINNISH NAVY NS
set_variable = { FIN_finnish_navy_experience_gain_navy_factor = 0.05 }
set_variable = { FIN_finnish_navy_mines_planting_by_fleets_factor = 0.05 }
set_variable = { FIN_finnish_navy_navy_anti_air_attack_factor = 0.05 }
set_variable = { FIN_finnish_navy_navy_spirit_category_type_cost_factor = -0.1 }
set_variable = { FIN_finnish_navy_convoy_retreat_speed = 0 }
set_variable = { FIN_finnish_navy_refit_speed = 0 }
set_variable = { FIN_finnish_navy_spotting_chance = 0 }
set_variable = { FIN_finnish_navy_repair_speed_factor = 0 }
set_variable = { FIN_finnish_navy_production_speed_dockyard_factor = 0 }
set_variable = { FIN_finnish_navy_industrial_capacity_dockyard = 0 }
set_variable = { FIN_finnish_navy_extra_marine_supply_grace = 0 }
set_variable = { FIN_finnish_navy_naval_invasion_capacity = 0 }
set_variable = { FIN_finnish_navy_naval_mines_effect_reduction = 0 }
set_variable = { FIN_finnish_navy_experience_gain_navy_unit_factor = 0 }
set_variable = { FIN_finnish_navy_naval_coordination = 0 }
set_variable = { FIN_finnish_navy_naval_equipment_upgrade_xp_cost = 0 }

### MOTTI SYSTEM
set_variable = { FIN_motti_decision_cost = 25 }
set_variable = { FIN_motti_decision_cost_increase = 2 } #Will be multiplied by current CP/PP cost
set_variable = { FIN_motti_decision_cost_for_trigger = FIN_motti_decision_cost } #For trigger purposes
subtract_from_variable = { FIN_motti_decision_cost_for_trigger = 1 } 

### NATIONAL DEFENSE SYSTEM
set_variable = { FIN_weapon_caches_decision_cost = 25 }
set_variable = { FIN_weapon_caches_decision_cost_increase = 5 } #Will be added to the current PP&CP cost
set_variable = { FIN_weapon_caches_decision_cost_for_trigger = FIN_weapon_caches_decision_cost } #For trigger purposes
subtract_from_variable = { FIN_weapon_caches_decision_cost_for_trigger = 1 } 
set_variable = { FIN_search_for_weapon_caches_decision_cost = 15 } #CP cost for decision to Search for Weapon Caches (for Finland's enemies)
set_variable = { FIN_search_for_weapon_caches_decision_cost_for_trigger = FIN_search_for_weapon_caches_decision_cost } #For trigger purposes
subtract_from_variable = { FIN_search_for_weapon_caches_decision_cost_for_trigger = 1 } 

set_variable = { FIN_coastal_garrisons_pp_xp_cost = 60 }
set_variable = { FIN_coastal_garrisons_pp_xp_cost_trigger = FIN_coastal_garrisons_pp_xp_cost }
add_to_variable = { FIN_coastal_garrisons_pp_xp_cost_trigger = -1 }
set_variable = { FIN_coastal_garrisons_cp_cost = 30 }
set_variable = { FIN_coastal_garrisons_cp_cost_trigger = FIN_coastal_garrisons_cp_cost }
add_to_variable = { FIN_coastal_garrisons_cp_cost_trigger = -1 }
set_variable = { FIN_coastal_garrisons_time = 30 }

set_variable = { FIN_mining_the_sea_pp_xp_cost = 60 }
set_variable = { FIN_mining_the_sea_pp_xp_cost_trigger = FIN_mining_the_sea_pp_xp_cost }
add_to_variable = { FIN_mining_the_sea_pp_xp_cost_trigger = -1 }
set_variable = { FIN_mining_the_sea_cp_cost = 30 }
set_variable = { FIN_mining_the_sea_cp_cost_trigger = FIN_mining_the_sea_cp_cost }
add_to_variable = { FIN_mining_the_sea_cp_cost_trigger = -1 }
set_variable = { FIN_mining_the_sea_time = 30 }

#FOREIGN POLITICS
set_variable = { FIN_pressure_government_days = 30 }
set_variable = { FIN_pressure_government_cd = 365 }
set_variable = { FIN_pressure_country_government_cost = 50 }
set_variable = { FIN_ideological_rallies_days = 90 }
set_variable = { FIN_promote_ideology_rallies_cost = 50 }

### BOP ###
set_variable = { FIN_motion_of_no_confidence_dec_cost = 150 } # 250 at Medium Range, 150 at Bad Range, 50 at Very Bad Range (adjust for 1939 bookmark below if BoP value changes)
set_variable = { FIN_bop_decision_cost_multiplier = 2 } #BoP decisions with dynamic costs will double their cost every time they are taken
set_variable = { FIN_organize_the_opposition_dec_cost = 25 }
set_variable = { FIN_appeal_to_the_finnish_spirit_dec_cost = 75 }
set_variable = { FIN_entice_the_masses_dec_cost = 50 }


### FOCUS ###
set_variable = { FIN_subsidized_national_industrialization_factories_required = 30 }

set_variable = { FIN_basic_subsidies_value = 1000 }

#FASCIST REGIME NS
set_variable = { FIN_fascist_regime_war_support_factor = 0.05 }
set_variable = { FIN_fascist_regime_send_volunteer_size = 3 }
set_variable = { FIN_fascist_regime_army_org_factor = 0 }
set_variable = { FIN_fascist_regime_max_command_power = 0 }
set_variable = { FIN_fascist_regime_special_forces_cap = 0 }
set_variable = { FIN_fascist_regime_special_forces_no_supply_grace = 0 }
set_variable = { FIN_fascist_regime_special_forces_out_of_supply_factor = 0 }
set_variable = { FIN_fascist_regime_special_forces_attack_factor = 0 }
set_variable = { FIN_fascist_regime_special_forces_training_time_factor = 0 }
set_variable = { FIN_fascist_regime_justify_war_goal_time = 0 }
set_variable = { FIN_fascist_regime_military_industrial_organization_research_bonus = 0 }
set_variable = { FIN_fasicst_regime_consumer_goods_factor = 0 }

### MINERAL WEALTH DEVELOPMENT ###
set_variable = { FIN_mineral_wealth_development_resource_amount = 2 } #2 by default, can be 3 if giving resource rights
set_variable = { FIN_mineral_wealth_development_aluminium_amount = 6 } #6 by default, can be 8 if giving resource rights

### ECONOMIC DECISIONS ###
set_variable = { FIN_prioritize_light_industry_dec_cost = 50 } #Will be duplicated if the opposite NS is active
set_variable = { FIN_prioritize_heavy_industry_dec_cost = 50 } #Will be duplicated if the opposite NS is active


145 = {
	set_demilitarized_zone = yes
}

# 1936 BoP (1939 BoP set up below)
if = {
	limit = {
		has_start_date < 1936.01.02
	}
	set_power_balance = {
		id = FIN_power_balance
		left_side = FIN_bad_side
		right_side = FIN_good_side
		set_value = -0.45 #Adding FIN_sisu_2 idea below
	}
	#SISU NS
	add_ideas = FIN_sisu_2
}



##################
### CHARACTERS ###
##################

### COUNTRY LEADERS ###
store_core_states_on_game_start = yes
#Set Kokoomus as Non-Aligned party #TODO_Manu: I can now kill the old string and be done with this
set_party_name = {
	ideology = neutrality
	name = FIN_neutrality_party_kokoomus
	long_name = FIN_neutrality_party_kokoomus_long
}

recruit_character = FIN_pehr_evind_svinhufvud
recruit_character = FIN_kyosti_kallio
recruit_character = FIN_risto_ryti
recruit_character = FIN_juho_kusti_paasikivi

recruit_character = FIN_vilho_annala
recruit_character = FIN_vaino_tanner
recruit_character = FIN_aimo_aaltonen
recruit_character = FIN_yrjo_leino #Only as Communist Revolutionary without DLC
recruit_character = FIN_prince_wolfgang_von_hesse

if = {
	limit = {
		has_dlc = "Arms Against Tyranny"
	}
	recruit_character = FIN_otto_wille_kuusinen
}

### ARMY LEADERS
recruit_character = FIN_carl_mannerheim
recruit_character = FIN_erik_heinrichs
recruit_character = FIN_vilho_petter_nenonen
recruit_character = FIN_woldemar_hagglund
recruit_character = FIN_juho_heiskanen
recruit_character = FIN_wiljo_einar_tuompo
recruit_character = FIN_aarne_juutilainen
recruit_character = FIN_fanni_luukkonen
recruit_character = FIN_paavo_talvela
recruit_character = FIN_hannu_hannuksela
recruit_character = FIN_hjalmar_siilasvuo
recruit_character = FIN_taavetti_laatikainen
recruit_character = FIN_matti_aarnio
recruit_character = FIN_erkki_raappana
recruit_character = FIN_aarne_sihvo
recruit_character = FIN_aksel_airo
recruit_character = FIN_ruben_lagus
recruit_character = FIN_paavo_susitaival #Only as Fascist Demagogue without DLC

if = {
	limit = {
		has_dlc = "Arms Against Tyranny"
	}
	#Fascists
	recruit_character = FIN_kurt_martti_wallenius
	recruit_character = FIN_lauri_torni

	#Communists
	recruit_character = FIN_emil_vaateri
	recruit_character = FIN_eyolf_mattsson
	recruit_character = FIN_toivo_antikainen
}


### NAVY LEADERS
recruit_character = FIN_ragnar_hakola
recruit_character = FIN_svante_sundman

### THEORISTS ###
recruit_character = FIN_vaino_valve
recruit_character = FIN_gustaf_magnusson
recruit_character = FIN_torsti_verkkola
if = {
	limit = {
		has_dlc = "Arms Against Tyranny"
	}
	#Communist
	recruit_character = FIN_akseli_anttila
}

###ARMY CHIEFS ###
recruit_character = FIN_lauri_malmberg
recruit_character = FIN_hugo_osterman

### NAVY CHIEFS ###
recruit_character = FIN_olavi_arho
recruit_character = FIN_eero_rahola

### AIR CHIEFS ###
recruit_character = FIN_jarl_lundqvist
recruit_character = FIN_olavi_sarko

### MILITARY HIGH COMMAND ###
recruit_character = FIN_karl_oesch
recruit_character = FIN_harald_ohquist
recruit_character = FIN_valio_porvari
recruit_character = FIN_lauri_tiainen
recruit_character = FIN_frans_helminen
recruit_character = FIN_alpo_marttinen
recruit_character = FIN_kaarlo_somerto
recruit_character = FIN_reino_hallamaa
recruit_character = FIN_johan_arajuuri
recruit_character = GER_nikolaus_von_falkenhorst #Defined in the German char file


### POLITICAL ADVISORS ###
recruit_character = FIN_ake_henrik_gartz
recruit_character = FIN_aimo_lahti
recruit_character = FIN_antti_hackzell
recruit_character = FIN_rudolf_holsti
recruit_character = FIN_aimo_cajander
recruit_character = FIN_urho_kekkonen
recruit_character = FIN_ralf_torngren
recruit_character = FIN_ernst_von_born
recruit_character = FIN_hilja_riipinen
recruit_character = FIN_esko_riekki
recruit_character = FIN_elias_simojoki
recruit_character = FIN_ilmari_kianto
recruit_character = FIN_miina_sillanpaa
recruit_character = FIN_karl_august_fagerholm #Democratic Reformer

if = {
	limit = {
		has_dlc = "Arms Against Tyranny"
	}
	#Fascists
	recruit_character = FIN_vilho_helanen
	recruit_character = FIN_reino_ala_kulju

	#Socialists
	recruit_character = FIN_mandi_hannula
	recruit_character = FIN_otto_brusiin
	recruit_character = FIN_aarne_saarinen
	recruit_character = FIN_karl_harald_wiik
	recruit_character = FIN_kaisu_mirjami_rydberg
	recruit_character = FIN_sandra_lehtinen
	recruit_character = FIN_kullervo_manner
	recruit_character = FIN_arvo_tuominen
}

#Set up flags for Civil Wars
if = {
	limit = {
		has_dlc = "Arms Against Tyranny"
	}
	#From decisions targetting fascists
	FIN_vilho_annala = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_elias_simojoki = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_vilho_helanen = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_paavo_susitaival = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_reino_ala_kulju = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_erik_heinrichs = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_juho_heiskanen = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_lauri_malmberg = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_hugo_osterman = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_alpo_marttinen = {
		set_character_flag = FIN_anti_communist_character_flag
	}

	#Country Leaders
	FIN_risto_ryti = {
		set_character_flag = FIN_anti_communist_character_flag
	}

	FIN_kyosti_kallio = {
		set_character_flag = FIN_anti_fascist_character_flag
	}

	FIN_carl_mannerheim = {
		set_character_flag = FIN_anti_communist_character_flag
		set_character_flag = FIN_anti_fascist_character_flag
	}
	
	FIN_aksel_airo = {
		set_character_flag = FIN_anti_communist_character_flag
		set_character_flag = FIN_anti_fascist_character_flag
	}


	##Unit Leaders
	#FIN_vilho_petter_nenonen
	#FIN_hannu_hannuksela
	#FIN_hjalmar_siilasvuo
	#FIN_taavetti_laatikainen
	#FIN_matti_aarnio
	#FIN_ruben_lagus
	#FIN_erkki_raappana
	#
	#FIN_ragnar_hakola
	#FIN_svante_sundman

	

	FIN_woldemar_hagglund = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_aarne_juutilainen = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_wiljo_einar_tuompo = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_kurt_martti_wallenius = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_fanni_luukkonen = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_paavo_talvela = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_lauri_torni = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	FIN_karl_oesch = {
		set_character_flag = FIN_anti_communist_character_flag
	}
	GER_nikolaus_von_falkenhorst = {
		set_character_flag = FIN_anti_communist_character_flag
	}

	
	FIN_aarne_sihvo = {
		set_character_flag = FIN_anti_fascist_character_flag
	}
	FIN_akseli_anttila = {
		set_character_flag = FIN_anti_fascist_character_flag
	}
	FIN_emil_vaateri = {
		set_character_flag = FIN_anti_fascist_character_flag
	}
	FIN_eyolf_mattsson = {
		set_character_flag = FIN_anti_fascist_character_flag
	}
	FIN_toivo_antikainen = {
		set_character_flag = FIN_anti_fascist_character_flag
	}


	
	
	
	
	

}


add_ideas = {
	limited_conscription
}

#Event for Svinhufvud's Term Ending
country_event = { id = AAT_finland_political.02 days = 426 }



# Starting tech
set_technology = {
	infantry_weapons = 1
	gw_artillery = 1
	interwar_antiair = 1
	interwar_antitank = 1
	basic_train = 1
	motorised_infantry = 1
	tech_support = 1
	basic_train = 1
	tech_trucks = 1 
	tech_mountaineers = 1
	tech_mountaineers2 = 1
	tech_mountaineers3 = 1
}
add_equipment_to_stockpile = { type = train_equipment_1 amount = 75 producer = GER }


if = {
	limit = { has_dlc = "By Blood Alone" }
		set_technology = {
			aa_lmg = 1
			engines_1 = 1
			early_bombs = 1
			aircraft_construction = 1
			iw_small_airframe = 1
			iw_medium_airframe = 1
		}
	create_equipment_variant = {
		name = "He 51" #also covers Ar 68
		type = small_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = engine_1_1x
			special_type_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "Ju 86"
		type = medium_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_3 = empty
			engine_type_slot = engine_1_2x
			special_type_slot_1 = lmg_defense_turret
			special_type_slot_2 = lmg_defense_turret
			special_type_slot_3 = empty
			special_type_slot_4 = empty
		}
	}	
	else = {
		set_technology = {
			early_fighter = 1
			early_bomber = 1
		}
	}
}	

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = { 
		gwtank = 1
	}
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = { 
		gwtank_chassis = 1
		
	}
}



if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		basic_battery = 1
		basic_dp_light_battery = 1
		basic_torpedo = 1
		coastal_defense_ships = 1
	}
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_destroyer = 1
		early_light_cruiser = 1
	}
}

if = {
	limit = { has_dlc = "Man the Guns" }
	# Destroyers #
	create_equipment_variant = {
		name = "Vesikko Class"			
		type = ship_hull_light_1
		name_group = FIN_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = dp_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = empty
			rear_1_custom_slot = empty
		}
	}
	# Light Cruisers #
	create_equipment_variant = {
		name = "Vetehinen Class"					
		type = ship_hull_cruiser_1
		name_group = FIN_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = dp_ship_secondaries_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = empty
			rear_1_custom_slot = ship_airplane_launcher_1
		}
	}
	# Costal Defense #
	create_equipment_variant = {
		name = "Väinämöinen Class"
		type = ship_hull_cruiser_coastal_defense_ship
		name_group = FIN_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = dp_ship_secondaries_1
			mid_1_custom_slot = dp_ship_secondaries_1
			mid_2_custom_slot = empty
			rear_1_custom_slot = empty
		}
	}
}





if = {
	limit = {
		has_dlc = "La Resistance"
	}
	set_technology = {
		armored_car1 = 1
	}
}

set_convoys = 50
set_research_slots = 4
add_political_power = 2000
add_manpower = 50000
add_equipment_to_stockpile = { type = infantry_equipment_0 amount = 10000 producer = GER }


set_popularities = {
	democratic = 25
	fascism = 25
	communism = 25
	neutrality = 25
}



set_politics = {
	ruling_party = neutrality
	last_election = "1933.7.1"
	election_frequency = 36
	elections_allowed = yes
}

1939.1.1 = {
	set_politics = {
		ruling_party = neutrality
		last_election = "1939.7.1"
		election_frequency = 36
		elections_allowed = yes
	}
}

